call: ACM Creativity and Cognition
Call for entries
Deadline: 6 January 2015
Call for Participation
ACM Creativity and Cognition
Deadline for papers submission: 6th January 2015
Deadline for poster, demonstrations, workshop and artworks submission: 6th March 2015
ACM Creativity and Cognition 2015 will serve as a premier forum for presenting the world’ best new research investigating computing’s impact on human creativity in a broad range of disciplines including the arts, design, science, and engineering. We are interested in how computing can promote creativity in all forms of human experiences. Thus, we value research that address new, synergistic roles for computing and people in creative processes. We also acknowledge that computing, as contextualized in sociotechnical systems, may sometimes have an undesirable impact. These phenomena also warrant investigation.
Creativity and Cognition will be hosted by The Glasgow School of Art and the City of Glasgow. The 2015 conference theme is Computers | Arts | Data. The theme will serve as the basis for a curated art exhibition, as well as for research presentations.
Creativity is the cornerstone and the fundamental motive of both the aesthetic and engineering disciplines. According to the U.S. National Academies of Science and Engineering, creativity is the strategic key to economic success. Creativity, at the personal (mini-c), social (little-c), and societal (big-C) levels, is fundamental to human satisfaction, happiness, and progress.
Despite its identification with ineffable aspects of human experience, much has been accomplished in the study of creativity. Powerful methodologies are based in art and design. One set of valuable methodologies comes from creative cognition. Another set comes from social psychology. Yet another beneficial mode of inquiry comes from ethnographic and sociological studies of human experience. All of these diverse approaches are used to fruitfully investigate the impact of computing on human creativity. Investigation of creativity and computing thus involves and connects the arts, the humanities, and social sciences, in addition to science, technology, engineering, and mathematics.