Deadline: 28 April 2016
Call for entries

Blank Arcade
Call For Games And Play Submissions 2016

Understanding design as research, the Digital Games Research Association (DiGRA) and the Foundations of Digital Games (FDG) Conference invite submissions of games that explore the edges of play and research. The work in this collection will help answer a few key questions in games that are more effectively or more interestingly addressed through the experience of a playful artifact than through the analysis of its subject. Whether digital game or analog play design, these works will remind player and audience of the value of the experiential.

These games ostensibly fill in the blanks of design or ludic experience, offering new game play experiences, highlighting spaces that are relatively uninhabited by other playful experiences or that simply remind players to play differently. Submitting artists are asked to articulate through the designed experience some important questions. What types of play have been overlooked? How does the game expand, e xplore or further the practice of making play experiences? How does the game or toy work in the context of design as research?

The curators for this event will select submissions for an exhibit of games and related media to be displayed at the The University of Abertay Dundee’s Hannah Maclure Centre in Scotland. Abertay University is recognized as a world leader in computer games and computer arts education, encompassing an increasing array of interdisciplinary research interests form technological innovation, to experience design, curatorship and museology.

Digital and analog play are both welcome. Selected games will be available for play by conference attendees and the visiting public. The exhibition will have an opening reception on Wednesday the 3rd of August and run through Friday the 28th of October.

Please submit work here by April 28, 2016.

For previous Blank Arcade events, please visit
2015 (Germany):