Call for entries
Deadline: 15 June 2013

the confluence of art, science and technology

Conference Chair: Gunalan Nadarajan, University of Michigan
Festival Curator: Edward A. Shanken, University of Memphis

Copenhagen, Denmark
October 29-November 1, 2013

Contact email:

Since 2007 re-new has presented electronic and digital artworks that explore and challenge technology and artistic practice, while fostering exchange between academics and artists. In addition to its internationally recognized media arts festivals, re-new has organized leading conferences in the field, including CMMR 2008 and 2009 and IMAC 2011 and 2012. These events have received over 2000 artwork submissions and 800 academic submissions, and reached a total audience of 12.000.

Beginning in 2013 re-new will join the media arts festival with its own academic platform. Our goal is to stimulate critical dialog, collaboration and networking between leading scholars, technologists and artists. re-new 2013 will make possible hybrid presentation formats where the confluence of art, science and technology is discussed in its full complexity.


Scholars, technologists and artists are invited to submit high-quality proposals outlining original research and/or artworks that contribute to this rapidly advancing field. Appropriate topics include but are not limited to:

* performing arts technology
* technology-mediated art performance
* technological/digital art installations
* slow media
* wearables / e-textiles
* (neuro) physiological data, biofeedback and art
* affective computing and art
* cognitive technologies and art
* neuroaesthetics
* adaptive technologies and art
* artificial creativity/intelligence and art
* augmented/virtual/hybrid reality and art
* immersive technologies and art
* ubiquitous/pervasive/context-aware technologies and art
* physical computing and tangible interaction
* liveness in a mediatized culture
* participatory art
* new interfaces for artistic expression
* gestural/multimodal/haptic/mobile interfaces and art
* embodiment and art
* media ecology
* networking and social media
* sustainability
* surveillance and privacy
* aesthetic computing and computational aesthetics
* big data
* visualization and sonification
* nanotechnology
* mobility